I am a design and statistics alum from Carnegie Mellon University. My favorite things—computer graphics, technical art, interaction design, etc—all come back to being interdisciplinary. Whether it's sewing, soldering, or software, I love tinkering with it all.
Currently, I'm playing ultimate frisbee and dialing in my snickerdoodle technique. Always looking for new tools, new obsessions, and new inspirations. More about me on my resume/CV here.
I am currently a 3D Developer at Active Theory. We build best-in-class interactive WebGL websites and installations.
As a 3D developer, I specialize in technical art, real-time rendering, and blending 3D technologies into our frontend applications. I build tools and workflows for geometry and texture processing, machine learning models, and WebGL-based experiences. Our goal is to integrate code and creativity together in delightful, surprising, and purposeful ways.